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Dalet has announced key updates to its Dalet Cube NG platform. This platform is integrated across Dalet Unified News Operations and it leverages Brainstorm’s graphics engine to deliver 2D and 3D branding across broadcast, social and digital channels.
Now, this graphic solution features customizable work spaces that allow users to manipulate graphics in real time during a live show. The update also adds support for working across multiple sites to allow broadcasters to create distributed graphics workflows across all their operation centres .
With this update, Dalet Cube NG users will be able to customize their broadcast workspace with graphic templates that can be activated on the fly, create shortcuts with infographic elements and enable advanced interaction with graphics.
“Audiences depend on graphics to absorb key points of complex events such as pandemic data, elections or sports statistics. However, often you cannot script these stories in advance”, said Jeremy Krein, Product Manager, Dalet CubeNG. “Our latest release of Dalet CubeNG brings users time-saving tools to enhance unscripted live news with compelling graphics elements. Users can animate charts, maps and other elements on the fly, enhancing the overall news commentary. This type of interaction with graphics provides audiences with even more valuable information, thus engaging them at a deeper level”.
The solution also introduces new capabilities that enable better collaboration across multi-sites, multi-studios and remote productions. Broadcasters can centralize graphics playlists for multiple playout locations. Each graphics playlist can be configured to play in one specific studio or across several. New APIs allow broadcasters to automate the creation of CG playlists across the enterprise.
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